Kao
Not an actual clay pot (sorry)
Software engineer. Aspiring gamedev and artist that doesn’t art enough. Talks about video games, music, programming, posts random pics. Learning 日本語 and Català
🔗 kaofelix.dev
🐘 @kaofelix@mastodon.online
- Reposted by KaoIf software development is human communication & two parties are speaking different languages, we regain hope for mutual progress when we realize that we are speaking different languages (even though we use the same words).
- Reposted by KaoIsso tbm fica de lembrete pra nós - a experiência com games de um brasileiro médio nos anos 2000 foi mais próxima de um iraquiano (q tava sendo invadido!) dq de um americano comprando jogo original na loja. Era assim no Iraque, Brasil, Filipinas, Malásia, etc... cabe a nós contar essa história.
- The Tunisia guy mentions he helped with a magazine on the history of gaming in Iraq - you can download it here: iqgc.net Once again, paying per hour to play consoles comes up. I can't shout enough how this was the default for basically the entre global south but gets ignored when retelling history
- Reposted by Kao1. You know more than you think you do 2. You know less than you think you do 3. 1 is the reason to go for it, 2 is the reason not to do it alone 4. Above all, commit to being a polite, kind and compassionate person; most people don't care about 1 or 2 anyhow.
- Reposted by KaoThank you all for making Godot possible! It's incredibly hard to make a public general-purpose game engine. A project of this scale is only possible due to contributors putting in countless hours and to people supporting it and making games with it! Thank you for making gamedev open-source ❤️
- #Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
- Reposted by Kaojust some grass with scrolling noise and trampling
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- Reposted by Kaothinking about the funniest joke ever put into a video game again
- Reposted by KaoI intend to use my profits from the game to fund and uplift creators less privileged than he is. I’ve already begun that effort with the Draknek New Voices Puzzle Grant: grants.draknek.org
- Reposted by KaoSo, “Order of the Sinking Star” by Thekla was just announced, which takes several small free games (two of which are mine) and gives them a major graphical upgrade and mashes up their rulesets. I haven’t been very involved but it’s a great concept and looks cool.
- I DO NOT think everything is about me, once again people on the internet making these wrong assumptions about me
- This is a banger episode. I thought “cool, a concept and I will learn about it” but @gregk.co.uk traced a line through a massive chunk of human history in ways I couldn’t have imagined. Mind blowing really
- Just saying that if you were on the Patreon you would know what the game is. Will I tell you? NO. Join the Patreon ;)
- Reposted by KaoWe have made a new update explaining our newest game project we’re working on now that will most likely be our next release. No it’s not Clowned King, and no we’re not ready for announcing it fully yet, but you will learn why we’re moving onto this project instead! Link below 👇
- I like the Liquid Glass thingy on my phone, but I'm still not upgrading to Tahoe until the next major version hoping they will fix it in a Mountain Lion sort of way
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- Do your 9 year olds also have “make the most annoying noises that a human being is capable of making” moments?
- Reposted by KaoIt's been hard (it's being hard?) to learn how to make human connections. It's still a learnable skill.
- Reposted by KaoThis is.... improvement, right?
- Reposted by Kaossr demo for godot release page
- Reposted by KaoChipzel is a sound investment 🤝🛑📈 Last chance for @iam8bit.com Super Hexagon Vinyl Reissue leftover stock LIVE Friday 16 January 9am PT www.iam8bit.com/collections/... #superhexagon #indiegames #chiptune
- Reposted by Kaogodot 4.6 new theme pic for release page
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- Reposted by Kaofor the past few weeks I've been helping to iron out the new UI theme and together with Yeldham we managed to get it to a pretty good state! Pls give it a test and lmk what you think!
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- Reposted by KaoBLOOD WORK / EPISODE 15 REIGN OF TERROR w/ SPENCER ACKERMAN / @attackerman.bsky.social Gregk speaks to Spencer about the long shadow of the GWoT, how America’s response to 9/11 laid the ground for its current condition, the media’s role in justifying & legitimating state violence, and much more.
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- One must imagine Sisyphus a bit pissed off running downhill after his boulder for the nth time
- Reposted by KaoEmputecido q fui jantar com um grupo de gringos e quase todos achavam q açaí era do Havaí.

- I’m listening to the Christmas Special of @bloodwork.show and the Santa Con story with the veil of anonymity granted by everyone dressing the same turning into abusive assholes made me think of a Santa themed version of the movie Die Welle
- Reposted by KaoGorky 17 ~ Odium (1999) Developed by Metropolis Software.
- Reposted by KaoAlmost done! Each character comes with 30 animations and is CC0/public domain licensed so they can be added in any of your games or projects! ✨ (Coming... early next week? Probably!)
- Reposted by KaoCollect Them All - Gator Days
- Reposted by KaoDamn, the studio making that Indian RPG I just shared (Rakshasa) has some lit history videos on Youtube: youtu.be/gIzQxNZfGM4?... Very relevant for current days, when colonial rule by "civilized" Western democracies is back on topic.
- New blog post! On this one I talk about a game from my childhood: Button Football! Including a small interactive rendition of it. Check it out here kaofelix.dev/posts/button... Replies to this post, will become comments in the blog!
- Reposted by Kaosilly me
- Reposted by KaoA concept
- Reposted by KaoStanding There - Gator Days
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- Reposted by KaoLiterally a publication for eight-year olds 40 years ago
- I’m forming a strong association between cleaning the guinea pig pen and violence, thanks to @bloodwork.show
- The guinea pigs are safe, I was just doing the regular clean up and wondering “why am I thinking about fascism?” then realized I forgot to put my earphones on
- Reposted by KaoTo sum it up: Sword & Fairy 4 had combat QTEs since 2007. The remake's art direction is exactly the same since its reveal in Dec 2024. The combat UI is every modern JRPG ever, from Trails of Cold Steel III to Persona 5 to Star Rail. Goddamn those sneaky Chinese stealing from the saviors of JRPGs!
- Started Murderbot while @visca.bsky.social was watching Pluribus and they are both so good we convinced each other to catch up to finish them together. I’m at Ep 7 of Pluribus, so just one more and we are in sync
- Why do people write LinkedIn posts as if it’s a weird long ass type of haiku
- Reposted by KaoThis is the only 500+ hours thumbs down Steam review I will allow
- Reposted by Kaoanother blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls if the active face is not a rectangle just make it into one by running Unwrap on it first
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- Reposted by KaoWe all know the internet's algorithm overlords have decided they get to curate your digital life. Our newsletter is different. It's the antidote to algorithmic paternalism. Every week, at least one new funny strip appears in your inbox like a tiny comic relief to your everyday stress.
- Reposted by Kao🎄 moon and sun; wisdom and will. holiday cheer on your Ut yara Ux 🍄 if you want to give your favorite game a gift this season, think about leaving us a Steam review! We're 23 away from 10,000 LIVE AND DRINK
- Reposted by KaoThis is SURVIVAL HORROR MYSTERY DUNGEON! 💀 House of Necrosis features turnbased dungeon-crawling as well as a tank-controlled hubworld, complete with pre-rendered backgrounds! Buy now on Steam for 15% off until Jan 5th! 🎄Happy holidays! 🎄 store.steampowered.com/app/2005870/...
- Reposted by KaoConsommé à la @bloodwork.show
- Reposted by Kaonew video is up on the channel now! Everything I made and played in 2025 happy new year!
- Reposted by KaoThese are incredible: street scenes of Roppongi recreated entirely from cardboard. On view now at Mori Art Museum. spoon-tamago.com/zugakousaku-...
- Reposted by KaoListen to @bloodwork.show
- Reposted by KaoWe have been working on a secret thing (not Clowned King, more on this later), & we have a beta access build available on Patreon now. The metroidvania project is still confidential, but if you'd like to beta test, join our Patreon for only $5 USD today! www.patreon.com/posts/146258...
- Reposted by KaoThere are no safe spaces, big corporations take over everything and destroy everything, it seems like a solitary world of giants crawling around consuming us, the ants in the way, but in truth, we have each other and the belief that there's hope when morals are upheld by those in power. Be that hope
- Reposted by KaoOk, since apparently I got nominated for @nyvgcc.bsky.social's award for game journalism based on this piece, I'll share it again: felipepepe.medium.com/the-gentrifi... Happy that it resonated with so many people across the globe, it fits nicely in a year where Despelote united Latin America XD
- Reposted by KaoI'm happy my efforts for a more global game history are appreciated, but I feel this is unfair to people who actually work as game journos... I only wrote one article that went viral and started a book, I don't even think it makes sense to call me a journalist... But thanks for enjoying what I do :)
- I didn’t plan to spend 20 minutes watching this meat pie being made tonight, but I did and I don’t regret one second of it
- Had the random idea of throwing a lemon ginger tea bag inside my water bottle and it works well enough, specially over time. Basically cold brewed tea, I guess?
- Reposted by KaoChristmas Chainsaw Massacre