Chris Chapman
Old videogames, cross stitch, and other nerdy pursuits. Occasionally makes short documentaries about stories from videogame history. Somehow they've had a million views?!
"Sound[s] bored and enthused at the same time" — YouTube commenter Hoodii
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- Reposted by Chris ChapmanPeople who assign the label "slop" to the third similar game in a genre they see in a year would not survive the era of wii and ps2 shovelware
- There's a Todd Howard quote in this oral history about VATS being inspired by Crash mode in Burnout that's both unexpected and, in retrospect, completely obvious.
- Two new things for you today for the same low price of free: 1: a research dump on the two most obscure British PC gaming magazines I've ever stumbled on: PC Strategy Games and Strategy Player. Neither is easy to search for, so I've put all known info in one place: savestate.site/a-lore-dump-on...
- Reposted by Chris ChapmanRelax, bread department
- Reposted by Chris ChapmanThe latest Game History Hour Podcacst has Frank joined by guest host Kate Willaert to interview Jeremy Parish, media curator at Limited Run Games, author ('Works' series), YouTuber, and podcaster: gamehistory.org/episode-149-jeremy-…
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- Reposted by Chris Chapmanthis is what learning about the history of uk video games is like as an american
- Rumor: A 40th Anniversary Scrunt Celebration is Being Planned by Nintendo Instead of Zelda. ow.ly/yQ3W50Y9vEl "Scrunt changed everything when it was released" - Shigeru Miyamoto
- Listening to @jparish.bsky.social on the latest @gamehistoryorg.bsky.social podcast has brought me dangerously close to the brink of a chronogaming project. Please exercise caution when listening, and take appropriate neuroprotective measures.
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- Reposted by Chris ChapmanMy co-author Dr. Megan Condis and I gathered nearly 3,000 print ads from the console wars era to analyze whether the popular narrative that "Sega was for rad teens and Nintendo was for babies" actually holds up. The results paint a slightly more nuanced picture. Read about it on @aftermath.site!
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- Reposted by Chris ChapmanThis is a cool photo of crescent Venus. And the Moon, too. Image credit: Iván Éder
- Reposted by Chris ChapmanNES Works this week covers the excellent NES version of Shadowgate, a game that feels very much ripped from today's headlines, in that there's essentially no penalty for failure so you can keep doing stupid things over and over again until you win: youtu.be/56Dzv004W9s
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- Reposted by Chris ChapmanMy hobby is finding the most random & cool-looking untranslated RPGs and going "hell yeah!"
- Reposted by Chris ChapmanJerry Lawson Portrait
- Reposted by Chris ChapmanTime to kick off a (year-long) commemoration of one of THE OLDEST video games known to history! 🎊 It’s “Bouncing Ball” — a candidate for the first-ever video game — celebrating its (75th) Diamond Anniversary this year! 🧵👇
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- Reposted by Chris Chapman♻️♻️♻️MinnMax will donate $1 for every REPOST in the next 30 minutes to protect immigrants in Minneapolis.♻️♻️♻️ 100% goes directly to the nonprofit VEAP, who provides mobile food pantry and rent assistance to those in need. Donate or share today, help us hit $300,000! bit.ly/iceoutminnea...
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- Reposted by Chris ChapmanThe Tunisia guy mentions he helped with a magazine on the history of gaming in Iraq - you can download it here: iqgc.net Once again, paying per hour to play consoles comes up. I can't shout enough how this was the default for basically the entre global south but gets ignored when retelling history
- Reposted by Chris Chapman"Virtuoso does deliver its share of excitement" —Geoff Keighley archive.gamehistory.org/item/64d786d...
- Reposted by Chris ChapmanIs The Tetris Company going to celebrate what should be "Tetris Month"? In February 2026, the four weeks are lined up perfectly as four lines - which is exactly what a Tetris is! The last time this happened was in 2015, and the next two times will be in 2037 and 2043. #Tetris
- Reposted by Chris Chapmanmaybe the funniest possible game to say this about. definitely top ten
- "Go back and play Morrowind and tell me that’s the game you want to play again," said Bruce Nesmith, who worked for Bethesda for over 17 years, adding that playing The Elder Scrolls 3 "would not stand the test of time." bit.ly/4q4GoKh
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- Reposted by Chris ChapmanHere's a clip I didn't expect to get it first try, I usually either aim the second shot a little off or take it to the face
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- Reposted by Chris ChapmanA two-page ad from Japan in 1992 for the ASCII Stick Super L5, a one-handed controller aimed at RPG enthusiasts on the Super Famicom just in time for Dragon Quest V This "long awaited" controller with its rotary face promised to make skipping through messages and earning experience even easier!
- Currently editing my way through the raw scans of this magazine so I can upload it in the next few days. To my knowledge, it's the only issue ever scanned — even the publication's existence isn't well known or documented online.
- Reposted by Chris Chapmana delayed game is eventually good but a canceled game that never comes out and had cool promotional material will be good forever
- Reposted by Chris ChapmanEveryone can now read this new article on Alien Breed SE '92, a thoughtfully made and finely crafted game that decides to chuck every bit of goodwill it's earned out the window at the last minute: kimimithegameeatingshemonster.com/2026/01/30/a...
- Reposted by Chris Chapmanmagazine screenshot (1995) archive.org/details/cd-r...
- Reposted by Chris ChapmanIt's an in-depth content analysis of nearly 3,000 video game print ads from the 1990s, analyzing whether the popular narrative of "Sega was aimed at radical teens and Nintendo was for the children" holds up to more rigorous scrutiny. If any gaming sites want to talk to us about it, hit me up! 😁
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- Reposted by Chris ChapmanAny ToeJam & Earl fans on here? Let me know if you have any questions for the developers (particularly with regards to past games or projects).

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- May as well dive right in. Did you know that dogs in ancient Mesopotamia also refused to drop the ball? According to a Sumerian proverb, “The dog understands ‘Take it!’ It does not understand ‘Put it down!’” Source: cdli.mpiwg-berlin.mpg.de/artifacts/34...
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- Reposted by Chris ChapmanHere is the official fact sheet for the 1996 game that Nintendo is about to release for the first time
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