- We've been slowly refactoring the S2V renderer to be self contained and now it's reached a point where it lives a separate package (and published to nuget). This opens the road to use the renderer for things like automating screenshots or implementing other viewers on top.Jan 10, 2026 18:26
- It only depends on opengl bindings being available, and should work on any platform. Our shader validator in CI now runs on Linux with mesa llvmpipe drivers.