Nick West
- I keep running into the same problem with in-engine cutscenes no matter what engine I use. Camera cuts are never a single frame. By default you can see 2 to 3 frames where objects rotate and pop in.
- So here's my galaxy brain solution. This works everywhere, not just in Godot: Turn off the renderer during the cut. Seriously, the old frame will stay onscreen, and once things are ready you can enable it again.
- My first laptop was a Thinkpad A31. I've been using it a lot lately. But it has this new quirk where the bios won't post sometimes. Today I figured out the problem: The GPU has a cracked solder joint. When it's warm, it expands and suddenly works. I have to WARM UP a PENTIUM 4 to get it to boot.