Nick West

Wait that was it? I'm a professional UI designer / programmer working on an indie game in my free time. I also do a lot of 3D modeling. #godot #blender #gamedev #indiedev #art
Joined December 2023
  • I keep running into the same problem with in-engine cutscenes no matter what engine I use. Camera cuts are never a single frame. By default you can see 2 to 3 frames where objects rotate and pop in.
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  • So here's my galaxy brain solution. This works everywhere, not just in Godot: Turn off the renderer during the cut. Seriously, the old frame will stay onscreen, and once things are ready you can enable it again.
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  • My first laptop was a Thinkpad A31. I've been using it a lot lately. But it has this new quirk where the bios won't post sometimes. Today I figured out the problem: The GPU has a cracked solder joint. When it's warm, it expands and suddenly works. I have to WARM UP a PENTIUM 4 to get it to boot.
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