Willy Brauner
Front-end developer, driven by design.
Former lead front-end @ cher-ami.tv.
Musician, drummer.
Based in Lyon, France.
Freelancer
↳ https://willybrauner.com
↳ github.com/willybrauner
- Interesting, I migrated Interpol and Timeline class of my library to factory functions, in order to observe the bundle size difference: Class Factory Delta ESM 10.99 KB 8.81 KB -19.8% gzip 3.38 KB 3.38 KB ~0%
- Youhou, does anyone want to be the 100th? ⭐️
- Slack channels are quiet, that’s true. greeeg.com/en/issues/im...
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- My next article is in progress (at least I hope so). I wouldn't have thought this topic could be so complex. Started like 2 months ago in the evening on a corner of the sofa and still far from finished… #signal #javascript #blogpost
- Huge fan of this little tool for macOS. It replaces apps like CleanMyMac, AppCleaner, and iStat Menus, all in the term! github.com/tw93/Mole #macos #opensource
- Reposted by Willy BraunerPixels and position data. instagram.com/reel/DTRItRxiDbL/
- Since Advent of code was only 12 puzzles this year, and my dad was very frustrated about that, I developed a private clone of the #adventOfCode website by @was.tl with the 13 missing algorithm problems of the year :)
- I re-designed a new home layout for my Journal. It’s now ready to host new topics for 2026! (The next one is cooking but takes me so long to write) willybrauner.com/journal #blog #frontend #web
- First time this WE, I installed an AI model o my local machine (devstrall-v2) and compiled it to gguf format with lama app. Consuming this model from the lama's chatbot interface works fine, but very slow when I send requests from Mistral Vibe. Has anyone already tested this CLI?
- Day 8 ⭐️⭐️ I cheated, I didn't know about Find Union. github.com/willybrauner... #adventofcode
- Day 5 ⭐️⭐️ Super cool, this one. Can't brute force for the first time. github.com/willybrauner... #aoc
- Day 4 ⭐️⭐️ The easier from the start IMO github.com/willybrauner...
- Day 3 ⭐️⭐️😰 github.com/willybrauner... #aoc
- Day 2 ⭐️⭐ github.com/willybrauner...
- ⭐️⭐️😰
- Fat - types.kitlangton.com
- Reposted by Willy Brauner[Not loaded yet]
- ✨ My last article about tweening machine is online on Codrops! I wrote about various challenges encountered when writing my tweening library: the API design choices, staying as low-level as possible etc. Interesting for me to write it, and I hope it will be interesting for you to read it as well.
- Reposted by Willy Brauner[Not loaded yet]
- ✨ Interpol examples updates! I've updated all the internal Interpol usage examples inside the repository with a tweakpane instance on each of them to test different configurations and visualize the current states in real time during animation.
- Really curious to know who is actually using my lib except me 🤔
- Wow... This is an incredible work. The Easing editor is a pleasure to use!
- Anime.js 4.2.0 is out! 🧩 All modules can now be imported individually with subpaths 🎨 CSS variable values support 🏹 Simpler spring API with bounce & duration params 📈 More WAAPI built-in easing functions 🎛️ And an easing editor (animejs.com/easing-editor/)! Plus tons of fixes and improvements!
- A dev team commissioned me to lead a training course on animation and creativity on the web. It would have been strange to lead a training course on "creative" development and web animation without a presentation tool being part of the theme!
- Can we talk about the IOS 26 design? I'm really not sure I'll get used to it this time. The UI feels really broken at some point.
- Reposted by Willy BraunerHey 👋 with with Justine Soulié we just released a new project Ponpon Mania an interactive online comic! Animated panels, playful interactions, and a sheep with a dream to become a DJ Take a look, let us know what you think ✨ 👉 ponpon-mania.com #webgl #illustration #comics #gsap #creativecoding
- The advantage of developing your own tools, even if they are not very popular or unpublished... This affects Debug and Chalk, which are widely used. Anyway, It is interesting to see the compromised code explained. socket.dev/blog/npm-aut...
- Finally @bsky.app 👍
- Reposted by Willy Brauner[Not loaded yet]
- No way! zed.dev/blog/why-llm...
- I will be curious how many webgl/webpu devs have migrated to Three.js Shading Language instead of GLSL or WGSL. The Syntax seems to be easy to understand, but I'm not confortable about learning a "non standard" shading language.