Sachin Kamath
Building the leading AI cartoon storytelling platform at Neolemon.com → Bootstrapped | I write about creativity, AI & entrepreneurship
- Ever notice how cartoon characters wear the same outfit every episode? That’s because changing clothes = more time, more drawings, more risk of breaking consistency. With Neolemon, outfit changes are effortless and the character stays locked. ☑️ At home ☑️ In town ☑️ Dungeon ready ☑️ Go to war
- This is what cartoon storytelling looks like using AI: - Outrun a collapsing moon - Crash a royal coronation with a stolen relic - Fall for the enemy’s heir - And rewrite the stars with their name …and look exactly like themselves in every single scene? #neolemon #aicartoon #aiillustration
- We spent months building cartoon story scene generation... Testing it. Breaking it. Fixing it. Yesterday we finally showed it off in a live masterclass. 60 minutes of actual workflow: → Creating character references from scratch → Using editors to build scene variations
- Illustrate AI character who could: - Climb into danger - Fight something impossible - Fall completely in love - And grow old with no regrets …and look exactly like themselves in every single scene? #neolemon #aicartoon
- Illustrate story scenes with AI. Yesterday we ran a 55-minute live masterclass showing exactly how. 100+ creators joined. Here's what we walked through: → The 3-part "Character DNA" formula for consistency → Why most prompts fail (you're describing personality, not pixels)
- Disney executives almost concluded computer animation would never work. In 1993. They'd just watched Pixar's "Black Friday Reel"—an early version of Toy Story so bad it nearly killed the studio. Wooden characters. Cynical tone. A disaster. But here's the thing: you never saw it.
- Multi-character scene consistency felt impossible six months ago. Same character, different scene? Good luck. Multiple characters in ONE scene with consistent backgrounds? Forget it. Now…? Takes one workflow and the right tools.
- The hype cycle is killing AI animation. Not the technology. The pressure to ship before it's ready. Early ideas look terrible. Rough. Embarrassing. They need time and iteration before anyone judges them.
- The criticism proves you're early. Every Pixar masterpiece started as garbage. Toy Story. Finding Nemo. Up. All of them were unwatchable in their first drafts. Now look at AI cartoons getting roasted online. Think about it:
- Social media has one job when AI animation drops: dunk on it. "Look how bad this is." "This will never replace real animators." "Uncanny valley nightmare fuel." Engagement gold. Easy likes. The pile-on feels earned.
- We built the simplest AI Expression Editor. One thing we learned watching creators use it: People overcomplicate expression prompts. They'd write things like: → "Make the face not angry" → "Change the whole mood completely" The results? Inconsistent. Weird. Unusable.
- This is why I keep building. Mack had a children's book story finished for YEARS but couldn't find a way to bring it to life within budget. Last week? Published on Amazon. That's a win for Neolemon
- "Why is nobody talking about this tool?" Honest answer: Because I haven't been. I built Neolemon thinking the product should speak for itself. I told myself I'm a builder, not a promoter. And I kept waiting until it was "ready."