Rumbleminze
he/him
2025 Golden Caveman Award Winner
Amateur Romhacker, co-author of the Kid Icarus Randomizer, Retro Enthusiast, Porter of NES games to SNES
ko-fi.com/rumbleminze
- Reposted by RumbleminzeIncredible. I am going to take a breath and marvel at the fact that Magic: The Gathering players have just raised $75,000 for @translifeline.org in a little over 8 hours. Come be a part of this. Donate--> give.translifeline.org/tcc
- I'm giving away TEN Collector Booster Boxes of Lorwyn Eclipsed! I'm giving TEN PEOPLE each one box of Collector Boosters from Lorwyn as a thank you for donating to Trans Lifeline! Just donate in multiples of $4.00 to @translifeline.org until Feb 7 at 10am PST! Donate--> give.translifeline.org/tcc
- I've been spending some time the last few days collaborating with Fiuke Bnuy on this update to my Castlevania port. I think it's going to be really cool if we can pull it off. All of the tilework is done by Fiuke, I've just been providing scaffolding and support on the romhack.
- so many awesome retro projects going on these days, it's an awesome community to be a part of
- Reposted by RumbleminzeHere's an interview with Video Game History Foundation's Frank, where we talk about their Sega Channel finds, the NES's launch and lots of other stuff. Just search any podcast app for "RetroRGB Cifaldi", or check out the main post here: retrorgb.com/interview-with-vghf…
- FYI, seems like the in-game save menu in Castlevania II is not compatible with Snes9x. No idea why since it's fine on original hardware. Passwords should still work.
- And now a fix for my latest game! I missed the knockback sound effect (actually all dcpm sfx, and am going to go back and see if CV2 uses any more). I've rectified the situation and updated both archive.org and mega.nz locations with the latest file. Music disabled in this clip to demonstrate.
- I just finished uploading new versions of my first 8 ports (everything up to Castlevania 1/2). Most of the games got only a minor change in how I read the joypad data in order to support more modern controllers like the Limted Run Games Rumble controller I'll outline other changes in replies here!
- Todd's stuff is great! I highly recommend browsing through the store, you're bound to find something amazing that you didn't even realize you've been missing!
- Black Friday 2025 is on! Save 20% automatically at checkout. Good through midnight on Sunday. Retro Frog turns 5! A like and repost would be very appreciated! retrofrog.net
- Reposted by Rumbleminze[Not loaded yet]
- As always, all my NES to SNES ports are open source. The last step after every port is cleaning it up, and backporting improvements to my template. There were over 750 builds to get this port out. And a LOT of things learned and improved along the way. github.com/rumbleminze/...
- Here it is! Castlevania II: Enhanced Edition on the SNES! Huge shoutouts to Bizqwit for original NES hack, it make this game so much more polished and approachable. I'll drop some details in replies here; the hack is available here: mega.nz/folder/g5Jl1... or archive.org/details/cast...
- The list of improvements in this hack is massive! 1. Improved Translation 2. New Cinematic Prologue 3. SRAM Saving functionality 4. Jump down stairs with Down + A 5. Extended Japanese version ending 6. Support for multiple whips, clues, and one line timer on status screen
- A full end to end play-through of my Castlevania II SNES port! Final testing is happening now, and barring any major issues I should be releasing it soon! www.youtube.com/watch?v=voG5...
- @displacedgamers.bsky.social - you might appreciate this. This is the unmodified NES Castlevania II game, bankswitching 108 times in one frame. Maybe if you get a free weekend you can tell me why in the world it does this.
- This one has been a labor of love. It's close!
- @firebrandx.bsky.social any chance you're doing a clean audio rip of Castlevania II anytime soon? I'd love to include it as an MSU1 option in my port.
- The retro community is awesome, so many great projects!