been messing around with making a (faked, actually 2D) 3D dungeon crawler without a game engine the last few days - never tried making anything in just C# and monogame with visual studio before, its like a fun puzzle...
Jan 25, 2025 03:09simple little external tool for making the number arrays that generate the maps I put together today, haven't done much like this before either so it's fun, idk how I'd do something like this as simply in unity lol
messed around with making textures and learnt how to shrink the render area of the screen down and crunch stuff to make it run better