piousPigeon
https://piouspigeon.itch.io
Developing Developer-
Hablet for Playdate~ out now!
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- Reposted by piousPigeonTEARSCAPE LAUNCH TRAILER OUT NOW ON STEAM
- Reposted by piousPigeonVery minor but extremely satisfying victory: "scroll to read will" is back in my game. It was causing me great distress that I'd had to change it to a button press (since that initial transition is an overly-complicated canned animation), but then I remembered that computers can do arithmetic.
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- Drawing Ducks #pixelart
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- Reposted by piousPigeonBrother Gregor never spoke and often spooked the neophytes with his appearance, but he was a gentle soul and a phenomenal cook and knew more ways to prepare a fish than the abbot knew hymns
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- youtu.be/SI3vzCNtVQY?... Wow this looks incredible
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- Throwing your kid in a river was the og class mobility
- Tonight I’m rewatching Dreamwork’s Prince of Egypt wowie never realized how stacked this cast was
- Reposted by piousPigeonKurt Vonnegut’s definition of what makes something “art” is one of my favorites I’ve seen - from a letter to his brother in 1995.
- I BREAK MY POSTING SABBATICAL TO BRING THE NEWS THAT HABLET HAS PASSED 1000 COPIES SOLD!!! THANKS TO EVERYONE WHOS AGREED TO MAKE A DEAL WITH THE CONCIERGE!
- Hablet patch 1.15: Fixed duplicate buildings appearing and disappearing. Fixed placing a building too fast causing a crash. Entropy system update, if one building is dilapidated, it will continue to erode until it is ruined before a new building will erode. Submitted to catalogue and Itch!
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- Yay Hablet mention! Saturday edition should really be on here too, one of the all time greats for sure
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- Reposted by piousPigeonVisual development art by Paul Felix for Lilo & Stitch (2002), dir. Chris Sanders and Dean DeBlois
- If you’ve already got Hablet from piouspigeon.itch.io/hablet Grab the free update to unlock shiny buildings, new dialogue and bug fixes!
- <3
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- Hablet is out now on #playdate Catalogue!! play.date/games/hablet/
- Well here we are, Hablet releases on Catalogue tomorrow! A young pious-pigeon walked out of an indie game the movie showing years ago resolute on one day developing their own projects, and I am so happy to share my first small game with anyone that will play it. Catalogue here we come! #playdate
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- Big Castle Thursday #playdate
- ILLEGAL
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- Hablet, the daily-habit-city-builder is coming to a #Playdate Catalogue May 20th! #indiedev #screenshotSaturday
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- Reposted by piousPigeonJapanese game cover design is widely admired by players, a true craft they have perfected over the years. In an effort to make their product stand out, many studios explored a more tactile range of materials. The resulting effect is as amusing today as it is instantly nostalgic.🧵
- It’s feels illegal for Andor to be THIS GOOD
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- Good morning! Sometimes The Concierge will hang out with you on his smoke break. #screenshotSaturday #gamedev #playdate
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- Do concept artists even do commissions? Certainly nobody is advertising them... Concept artists should take a card from the furry artist community and get those books open 😜
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- Reposted by piousPigeonart is so hard but im too stupid to stop
- Also Coming with the #playdate Catalogue release patch: ~SHINY BUILDINGS~ TIRED OF GETTING DUPLICATE CARDS? NOW CARDS DRAWN MORE THAN ONCE ON THE SAME DAY WILL APPEAR AS A 'SHINY' ALTERNATE VERSION, CAN YOU COLLECT THEM ALL?!?! (Statistically near impossible but 🤷) #screenshotSaturday #gamedev
- What a powerful tool "you", A game could slap "you" onto any object I expect and the inherent empathetic willingness of the player would immediately attach their imagination to any object the #gamedev subjected them to embody... This power exponentially expands if attached to a 'little guy'
- This got me locked in
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