The King of Phanterm 2026
Tempestuous Jester (Very Serious Individual) Daily Driving the 獨行道
Working on Coruncopia over at @studiosunshower.com
pfp by @leaglem.bsky.social
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- Loot that drops after defeating me: - Phanterm card (0.02% chance; fatal damage always reduces to 1 HP instead, headgear slot) - Banana bread (fullheal) - Note: A Tragedy Has Befallen All Mankind - peppermint ice water (alchemy tradeskills) - old video game magazine (sellable junk)
- RE: PS2 controller For decades I used the DualShock 2 exclusively to play fighting games. It’s that d-pad. Only the DS3 has come closest, but beyond that there’s no comparison. Only on a DS2 can I so effortlessly execute shoryu inputs by merely rocking my thumb back and forth ever so slightly.

- This old Model H soldier has fight left in him yet! Resoldered vibration functionality, broken ribbon cable, and cleaned internals. I’d planned to swap out the sticks for some nice red aluminums, but I’m sad to say that while they fit, PS4 sticks are too small around the base to freely rotate.
- Controller repair and modification station >:3
- Reposted by The King of Phanterm 2026HD2D pixel art before the amateur post-processing effects epidemic
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- The best time to look for a job is while you have one. The best time to look for tools and software not held at knifepoint by a corporation is while you’re using them.
- Tony Jay was the person who made me realize how powerful voice acting could be.
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- Got sent this picture and do not recall why I held this beer as though it were holy tribute offered in a manner most furtive
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- Five jobs I’ve had (outside of gamedev): - DMV - Career training manager - Cold clerk (working in a freezer) - Videographer - Frontend Web Developer
- bro why do you even have a perch he instead chooses to plop on the windowsill with his Marlon Brando ahh face
- I’m told I’m good at Frenching and this is surely what they mean
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- And hey, I’ll give you some starting points even if we’re not mutuals. In my view, the most important concepts you must know with Godot are: - Understanding Scenes & Nodes - Node Communication - Signals - Groups - Autoloads/Globals These, to me, are the universal fundamentals.
- Bonus points: - Resources - @tool scripts Godot is an engine that straddles the line between abstraction and direct control over your game’s code. If you’re a game designer with a love of systems, it will tickle your brain.