NielsNL
Product Designer @Temper and long life Nintendo fan. Currently working on Hungry Huey for Game Boy Color: nielsderijk.itch.io/hungry-huey
- Ahh... how I wish Summer was here! Here's an early sneak peek of Hungry Huey's second world, "Pudding Isles"! 🍮 #hungryhuey #gameboy #gbstudio
- 🍲 New menu cooking! (And yes, this is all running on Game Boy color hardware :-))
- A new version of the Hungry Huey demo is out, including 5 digit scores and an option to "cancel your slime". Go try it out now! nielsderijk.itch.io/hungry-huey
- A demo of Hungry Huey, a juicy puzzle game for Game Boy Color, is out NOW! nielsderijk.itch.io/hungry-huey Go play it (I'd love to hear what you think)!
- OK then, new menu. 🙂 Happy with how it gives the game a bit more charm, the old menu was just too plain for me. If you guys have any feedback (on thumbnails, options, copy), let me know! #gbstudio #gameboy #gameboycolor #gbc
- First attempt on a Result screen for Hungry Huey! You can input your name when you ranked 9th or higher. Love to hear your feedback (if you have any)! #gbstudio #HungryHuey
- Just finished some stuff I wanted to add during the holidays: ✓ Popping a bubble now clears a random color on the field ✓ Letting a stone break at the bottom row of the field now refills your satiation bar ✓ You can now pick a random “lucky” color for double points (every 5th level)
- Work in progress menu! The slimes in the background need to animate a bit better, but I'm happy with the palette switches and parallax waves. #gbstudio #gameboy #hungryhuey