[Not loaded yet]
This is the kind of thing one does when one is wholly unaware of the Streisand Effect.
AI execs keep giving advice that young programmers should focus on AI instead of doing internships, etc. this is abominable advice, for many reasons. I’m going to focus on two:
-
View full thread
LLMs are trained on the code that comes before, but not the code that comes after. They aren’t going to innovate for you. If you want to do new things, you have to know what you’re doing.
A lot of programming jobs are just grab data from here, mash it into a new shape, and stuff it over here. LLMs are good at that kind of work, because there’s nothing novel about it. Unfortunately, those same “data stuffer” jobs were great entry-level jobs. I had one when I first graduated.
One shouldn’t spend any of their precious college education learning to integrate these tools into their workflow. The whole point of them is that they’re supposed to be easy. They are also changing so fast that anything you learn will be obsolete in 5 minutes. Focus on lasting things in school.
Learning about various types of AI, what they’re useful for, and how to build them is still a useful subject to study. But not before CS fundamentals, obviously. AI is a subfield. It’s not THE field.
[Not loaded yet]
AI has been part of CS curriculum for many years. I took an AI class back in the '90s. 30+ courses seems really excessive, though. In all seriousness, I'm kind of worried we're going to lose a generation of college grads.
1.) Jobs teach you more than your discipline. At a job — even a remote one — you learn the insider particulars of your industry and a lot more about real development practices. Most students don’t get much experience working on teams, on larger projects, and that experience is beneficial.
2.) Even if you have to use LLM agents to generate code, your value-add to that relationship isn’t prompting skill: It’s programming skill. The people squeezing the most value out of these systems are seasoned programmers. Leaning on an LLM may well diminish that hard skill acquisition.
I really want to find the exact version of snake (pc game) that I played as a kid. It had very beautiful art (prerendered 3d? somewhat psychedelic?) and tons of cool levels where the walls formed cool patterns or drawings. Maybe it'll be on eXoWin9x..
-
View full thread
ooh did this one have multiplayer?
It did! You could both drive different colored snakes.