Nathan Pichot
3d Artist, mostly vehicles and props
pfp: @epiritt on Instagram
#3dArt | #dailyProgress | #Reference
artstation.com/swankysoda
- Reposted by Nathan PichotJumping into something a bit more stylised for the @flippednormals.bsky.social challenge. Kinda feeling it out just now, we'll see how it goes from here
- Reposted by Nathan Pichot[This post could not be retrieved]
- Reposted by Nathan Pichotmodeling this abandoned military base for our upcoming low poly 3D Metroidvania game, ABYSS X ZERO (👇) giant drill go brrr models by: me music: @ironfairy.bsky.social (from the UNSIGHTED soundtrack) #lowpoly #gamedev
- Reposted by Nathan PichotJust moved from the UK back to the Netherlands to a temporary place. Really in big need of permanent type job, even non-gamedev related. Open to links to jobs, contacts, reposts, suggestions for what kind of non-gamedev corners to look in. Anything :) www.artstation.com/owltruism
- Been a while, i'll try to be better at updating progress, having fun with this model, more organic Modeling is kind of fun. I'll share some pics of the sole tomorrow, I thzyou guys will like the topo
- unsurprisingly I think, it's pretty clear that i moved onto refining too fast, i'll go back and camera match my blockout properly. (not, wasted as i can still reuse the panels) But i don't want to work on a bad base. lacked motivation so i kept going at it, but i'll fix that tomorrow and start fresh
- Reposted by Nathan PichotForgot to post an update before the break, so here are some screenshots from my high poly! I am reserving some inner detailing for the texturing process, just to make sure I can finish the project on time. If I have extra time, I can always go back before I bake. On to retopology. 👍 #ProjectWIP
- Reposted by Nathan Pichota johnny to end the year
- unsurprisingly I think, it's pretty clear that i moved onto refining too fast, i'll go back and camera match my blockout properly. (not, wasted as i can still reuse the panels) But i don't want to work on a bad base. lacked motivation so i kept going at it, but i'll fix that tomorrow and start fresh
- Reposted by Nathan PichotHappy new year! 明けましておめでとうございます。 To kick off 2026, I decided to create a profile on Bluesky. As a 3D artist passionate about urban environments, I enjoy sharing photos of Tokyo and randomly talking about video games I enjoy. So follow me if that sounds interesting to you I guess.
- First day of blockout for this model, got everything pretty close to where it should be, onto refining now
- Reposted by Nathan PichotI loooove yellow clay renders 🫧 very cheesy 🐭… This is my last project done at my masters, still a wip until I get some more feedback! What’s your go-to color for clay renders?
- Reposted by Nathan PichotTea and Books 🫖📚 #art
- Reposted by Nathan Pichot
- Coming back to sculpting after 5 months Concept by Moniek Schilder #zbrush
- Reposted by Nathan PichotI finished my illustration of David and Lucy #art #cyberpunk
- Reposted by Nathan PichotBetter late than never! I've been slowly chipping away at updating renders and getting my #mayterials from earlier this year ready to post. I finally sat down knocked the last of it out over the holiday break. They're up on Artstation now, let me know what you think!
- Reposted by Nathan PichotComing back to sculpting after 5 months Concept by Moniek Schilder #zbrush
- Reposted by Nathan PichotConcept Artist starter pack:at://did:plc:rgxa4huybd23ork4vpsym5rr/app.bsky.graph.starterpack/3mazqbjbern2m
- Reposted by Nathan Pichot3D Artist starter pack:at://did:plc:rgxa4huybd23ork4vpsym5rr/app.bsky.graph.starterpack/3mb2ptdielk2k
- Reposted by Nathan PichotGood morning~😉 朝かららくがき
- Reposted by Nathan Pichotwelcome to the devil's troupe #hollowknight
- Reposted by Nathan PichotArt train to reintroduce yourself!!! hello my name is riccardo and i make fake people for video games
- Did not have time to finish it to a level i was satisfied with so clay renders it is and i'll get bck to it later. Ima come back to it later, very happy with how the props turned out tho
- Yo peeps what do we think, trying to go for dried off dust?
- dried of mud my baf
- Reposted by Nathan Pichot134G A10, London E2 Brick building side with painted advertisement and graffiti #reference #materialreference #buildingreference
- nice
- Starting to hate this thing time to gather references
- Reposted by Nathan PichotQuicker post than I usually do, but I changed up the silhouette and redid the skirt as a sculpt in Zbrush. I like this a whole lot better now! 🕺 #ProjectWIP
- Reposted by Nathan PichotMarvelous Designer has gone into Zbrush! I will be posing and adjusting these pieces and then moving onto high detail. I have also done one of the first altercations of the face, focusing a bit more on structure. More to come :) #ProjectWIP
- Struggling with values but slowly building the clean version of the Megtruck. Once I'm done i'll just have to dirty it up. Took me a while to get used back to mari but building the materials was interesting
- Reposted by Nathan PichotWhite Grounds skatepark, London SE1 Railway arches turned skatepark brick walls with graffiti #reference #buildingreference #materialreference
- Reposted by Nathan PichotBeginning my second term project, a 3D character based off the amazing digital concept by "Sy": www.artstation.com/user-253354 ✾ This week was getting in a rough block-out for everything, and now I am bringing it into Marvelous Designer. Excited to put way more work into the face.
- Reposted by Nathan PichotMicawber Court Windsor Terrace, London N1 3d diamond tile wall #reference #materialreference
- Reposted by Nathan PichotColebrooke Row, London N1 Brick build with new modern extension added to top #reference #materialreference #buildingreference
- Finally finished the decals, so i did all projections in mari, matches very nicely and makes me so happy. So tomorrow i'll do and model the stickers so i can peel them a bit, and tweak it a bit because i forgot about the windshield. Very happy with the progress tho, having fun
- Reposted by Nathan Pichot"there are no third spaces anymore" wrong. blast furnace
- Reposted by Nathan PichotBaldwin Street, London EC1V Tactile paving and tarmac with manhole covers with painted markings #reference #materialreference
- Reposted by Nathan PichotToolbox update, rust and grime time! Weekend #3DArt 😎
- Reposted by Nathan PichotSup peeps, I rerendered a lot of things for this project, and updated the artstation post if you want to check it out www.artstation.com/artwork/zxolD6 I also added some turntables of some pieces and wireframe closeups
- more decals and setting up masks in mari, it's gonna look cool
- Reposted by Nathan Pichot
- Reposted by Nathan PichotI should get back to this... 👀
- decals time, photoshop and illustrator been a nice break from 3d
- Reposted by Nathan PichotThe Coffin’s Tale~ more designs for @realgdt.bsky.social FRANKENSTEIN! The coffins were based on real Fisk coffins of the time & great ref pitched by awesome Costume Designer @katehawleycostume.bsky.social (an example of wonderful collab between depts) & worked up to final design through art dept.
- Reposted by Nathan PichotUpper Street, London N1 Pub front with wooden doors and rounded glass window #reference #buildingreference #materialreference
- Reposted by Nathan PichotAstonishingly beautiful mantis portraits by M_religiosa on X 😍
- i realized i never shared the final shell, so here it pkus the current UV layout, missing the driver and Screws. I just wanna do the seat and model the stickers so i can peel them on the corners, since i'm already goin this detailed might as well. Substabce can't handle this project , Mari it is
- Welp I forgot to take a very important thing into account, Mari can't handle all of this on the computer I have so I went and split it even further. I don't want to texture on the non subd model, so I just smoothed it once
- Reposted by Nathan PichotRounded out the corner on wk 6 at TTTC yesterday! Final verdict on texturing in Mari: my condolences to film industry folks. My biggest sympathies to you all. But hey, I got some texture maps out of the ordeal, and slapping them onto the jar in Maya made it look all purty. #3dart
- Reposted by Nathan Pichotis there any To be Hero X fans here? Here is a quick sculpt of Queen and I hope you enjoy
- Reposted by Nathan PichotEvanston.
- More shell shenanigans, will camera match and fix it wenesday
- Reposted by Nathan PichotChipping away 😤
- Reposted by Nathan PichotGood morning Bluesky !
- Reposted by Nathan PichotWe'll never get free Lamb to the slaughter What you gon' do When there's blood in the water? #DeathStranding2OnTheBeach #DeathStranding2
- Reposted by Nathan PichotMosque exterior metal work. Really, really nice. I need to wonder around Shadwell more. Shadwell London #Referenceimages #Environmentreferences
- Reposted by Nathan Pichot
- Thought i'd model the shel quickly but I think I'll spend more time on it, I wang more complexity in the head (also i thunk the clear material looks cool af)
- Reposted by Nathan PichotThe East Anglia Transport Museum 1939 English Electric Marton VAMBAC Railcoach Blackpool 11, passenger door. #reference #vehiclereference #materialreference