❄️Kana Fuyuko❄️
❅Part Of @mofuworkshop.com❅
❅Reviews Mocap/VTuber Tech❅
❅3D Artist Of 7 Years❅
❅COMMS CLOSED❅
❅Puerto Rican❅
❅Snow Angel❄
❄Credits❄
❅2D Artist: @fizzyfloat.bsky.social❅
❅Blender Shader: @crypticlight.bsky.social❅
- Sorry for not streaming this week. I decided to keep locking in on getting my model's progress going so I don't fall behind on the planned May reveal. Maybe for Monday's stream, I can work on the prototype Warudo scene setup for this new model but use the current model to demo.
- The screenshots are just the raw combined texture without any actual shaders. When I finish the finalized texture splitting, I'll work on adding the toon shader and normal editing.
- I love hanging out with my 3D friends!!! Sometimes I feel a bit guilty that I get easily distracted because of how amazing they are but at least I know they're friends I trust. Also, I finished the base UVs on my model and finally working on texturing. Getting close to finish!!!
- What's left for my new model is of course texturing, normal editing, and blendshape rigging. Once those are done, I can begin some Unity work but pretty much closer to being debut ready!
- UV Mapping is making me want to rip my wings out. At least I got the most painful part being the dress, got to finish the rest of the UVs and I can finally work on textures.
- The texture on the right is a test, not the final version (Ex. Missing shadows). The snowflake design is made by @fizzyfloat.bsky.social who's helping with my redesign+ref sheet. For now, I'll show snippets of my new model's progress but limited amounts for now. :'3
- I mean left!!! I had the snowflake image on the left originally but had to replace the hair UV image since the scalp was wrong.
- UV Mapping my model! I'm doing my best to improve as much "alignment" on the UVs as possible. Just a fun challenge for me despite the model being cell-shaded with subtle gradient work.
- Before anyone asks, when I reveal my model, I'll show the references and how I planned my own topology in a nutshell. It's still important to diversify different topology styles depending on use cases.