Hajimeli
Silly and emotional game developer.
Working on new games (Misdecayed, polymorphite, spherene).
Previous projects: vivid/stasis
Studio run by @kouneyagami.shrinereport.xyz.
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- vivid/stasis 5.5.1 will release sometime this week. This update features fixes for bugs introduced in 5.5.0, a new menu portrait, and a new BACKSTAGE difficulty chart for G e n g a o z o.
- you guys dont understand how excited i am for polymorphite
- There is no band.
- vivid/stasis video game
- Our huge 6.0 update is coming on March 22nd, 2026. Included in this update is "Chapter Alpha", a side story chapter focusing on Dawn Hisomeru and her relationship with the idea of determination. This chapter includes over 5 new songs, including an original song from Sunset Serenade 2024.
- polymorphite PERSPECTIVE:ONE - Aoi Shinonome
- polymorphite PERSPECTIVE:THREE - Tsubasa Kajihara
- working on v/s 6.0
- polymorphite PERSPECTIVE:TWO - Allison Tasogare
- vivid/stasis 5.5.0 is out now! Experience our collaboration with NEODITRONIX or challenge the Chimaera at the end of their gauntlet. Or take a holiday into the sun. If that's what you want.
- worlds first rhythm game with overcharming
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- polymorphite PERSPECTIVE:THREE - Noctern (MI.4OCT)
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- Don't let all these polymorphite announcements distract you from the fact that vivid/stasis 5.5 is coming out in 3 days on the 27th! Wow! Really cool NEODITRONIX collab! Novena from Beatblock! A scary new BACKSTAGE! So cool
- polymorphite PERSPECTIVE:TWO - Ritsuka Karashima
- Introducing polymorphite: a new rhythm-dodging game with a focus on story and RPG-like character building mechanics. Dive into the system to uncover the dark secrets behind the Serenade Serial Murder case, and what it means to be "human". A demo will release later this year. Thank you for waiting.
- the age of everyone trying to be stepmania is over. welcome the age of everyone trying to be ongeki instead
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- As selected by the second place winner of our recent Discord tournament, DUOSTORM ASCENSIA, "Doppelganger" will be receiving a new ENCORE difficulty chart in version 6.0 on March 22nd, 2026.
- polymorphite PERSPECTIVE:ONE - Kanshi
- saturday's name would be t'áḵw'entem in the native language of the squamish/sḵwx̱wú7mesh nation, the indigenous first nations group that inhabits the land the game was produced on!
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- Its crazy that you guys dont even know about the Lue Fish
- Hajimeli
- darling hold my hand
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- In vivid/stasis 5.5.0, three songs from fellow SHW-published rhythm game NEODITRONIX arrive in vivid/stasis! Included in these are two songs from the game, and an all-new collaboration original, "for.loop" by log() vs. A-Saph! This update releases on January 27th, 2026.
- In vivid/stasis 5.5.0, the difficulty scale is being re-adjusted from 1-17 to 1-16. This isn't a decision I chose to make lightly, and I know that this will upset some people, but there are a few reasons for why this is being done. The main reasons are as follows. (thread)
- LOCATION TEST 19Fv7XDLBaBzrcpy8
- vivid/stasis' Results Screen through the years.
- Misdecayed's demo is getting an update in 2026! This update doesn't add much in the way of new content, but it does upgrade the RPG Maker engine version from VX Ace to MV. This means we'll have more modern support for the game, including the possibility of native Mac OSX / Linux ports.
- hi japanese hajimeli news account, you guys are cool
- Nothing beats an extended collaboration with a fellow indie rhythm game! In addition to BEATROCK (get it?), which is available right now in vivid/stasis, two new songs from Beatblock, "Novena" and "Era Chimaera", will arrive in the game in version 5.5, coming on January 27th, 2026!
- Is the scenery your eyes perceive truly real?