Lost Host Indie Game // Wishlist on Steam :3
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- Lost Host delivers an innovative adventure-platformer experience where a toy car embarks on a captivating quest to unravel the mystery of its vanished owner, blending suspense and charm. Play the demo: playtester.io/lost-host #IndieGaming #GameDev #Gaming #IndieDev #IndieGame
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- No, it doesn’t affect readability! It’s probably not an issue for anyone, I was just curious if there was a hidden meaning or something. Höst means autumn in Swedish, but that makes no sense 😅 Though I’m not really sure if the dash adds anything either, but I’m not a designer!
- Really nice! Is there a specific reason for the dash over the o? Makes it look like Lost Hōst or Lost Höst kind of. Is it intentional?
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- This track matches the current weather so closely that I decided to make it an official Christmas track. #GameDev #Finland #Weather #DigitalArt
- Hanaa, a #TurnBased #Racing #IndieGame hits v0.10.0! Now more procedural and unpredictable, but also smaller and faster than before. Try for free and give your opinion! Windows build and full details on #ItchIo: mobilelast.itch.io/hanaa/devlog... #GameRelease #IndieGame
- Micro machines on sega and n64 were both awesome. Not quite the same vibe but still looks fun!
- Maybe you have an example or an image of the controller you’re talking about specifically? To be honest, it’s really comfortable to play the game with an Xbox controller, but an RC controller just fits the theme perfectly 😄
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- Something like the FS-GT5 is gonna have six channels but with Channel 1 and 2 taken up you're going to be limited either way. Potentially you could use one of the pots and have 0 be "A" press, 25 - "B" press, etc but then you'd have the issue of having to scroll through buttons to do things.
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- Foot controls for more functions.
- For some reason, the floppy-eared racer is constantly dozing off. Is the game boring, or is the cloth collider misconfigured? Possibly both. At least it gets a proper wake-up call at the end. #ScreenshotSaturday #GameDev #IndieGame
- I’ve got plenty of visual enhancements for this week’s #ScreenshotSaturday. Too many for a single post, so here’s the most useless yet probably the most picturesque of them all: a floppy-eared racer. (And definitely the last time I’ll be using Unity’s built-in cloth editor.) #IndieGame #GameDev
- Here’s #devlog 26, covering one of the most productive weeks I’ve had on this game so far. There’s only one direction to go from here; hopefully the curve won’t get too steep. #IndieDev #GameDevelopment #DevLife mobilelast.itch.io/hanaa/devlog...
- update: a demo is releasing on DECEMBER 16TH! store.steampowered.com/news/app/373...
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- The Indie Game Awards air on Dec. 18th, streaming on IGN, GameSpot, and Six One Indie. It’s not a night for new trailers, but a night to celebrate global devs who swung for the fences with unrestricted creative freedom. 🕐 IGAs Countdown: 6:30 PM ET 🏆 Ceremony: 6:50 PM ET 🔗 www.indiegameawards.gg
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- This looks awesome! Added to my wishlist as well.
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- Looks interesting!
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- Hanaa 0.9.0 released! The experimental #TurnBased #Racing #IndieGame now has an in-game video tutorial, better driver visuals, QoL upgrades, and more. Try it for free and let me know what you think! Windows build and full details on #ItchIo: mobilelast.itch.io/hanaa/devlog... #GameDev #GameRelease
- It was a cold weekend, so one racer clearly needed a #beanie. And since I ended up spending that entire weekend #modeling driver heads when I should’ve been resting off my flu, I might as well share some #WIP shots of the results. #Blender #Substance
- This is so cute
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