Dire Kitten Games
Making cozy indie games for everyone. Currently working on Heartspell: Horizon Academy, a story/puzzle game where you make friends and date wizards. heartspellgame.com
- The lovely folks over on the Feedback Force podcast had me on. It is FULL of spoilers, but if you're at a spot where you don't care about that and you want a bunch of peeks at how and why Heartspell was made definitely check it out: soundcloud.com/feedback-for...
- We've had 69 reviews for a while now and while I find that very thematically appropriate, I wouldn't mind moving on from this era if anyone wants to help.
- We're very excited to announce our first post-launch sale, as we'll be taking part in the Love, Romance, and Heartbreak Debutante Ball starting on Feb 13th! #indiegame #LRHDB2026 #LoveRomanceHeartbreakDebutanteBall
- It's hard to take pictures of rounded surfaces on your own body BUT I'm excited to share my launch tattoo for Heartspell. I'm very proud of what we did and happy to have that immortalized.
- HAPPY NEW YEAR! Thanks everyone for making 2025 amazing for us. Our launch was such a wonderful and encouraging experience. We've got a few small updates coming in the next couple of months <3 #indiegames #visualnovel #otome #datingsim
- Clair Obscur does such a good job of having a deeply sad world without the game itself being a bummer. I think the only other game I've played that pulled that off was Crying Suns.
- Just pushed a new build live, including a QoL feature for folks who have beaten the game and are doing additional play-throughs. The 'time skip' feature that unlocks when you beat the finale will now also be on in any new games you start, making exploring specific branches easier to get to.
- I've been looking forward to this a ton!
- We're so very close to the 50-review threshold where Positive can turn into Very Positive. If anyone has played Heartspell and has a minute to post a review today, that would help us so much.
- Our launch week (and the launch sale!) end in about an hour! If you'd like to be a part of it for 15% off, now's the time. store.steampowered.com/app/2113350/... #indiegames #otome
- There are a lot of hopeful numbers from our launch weekend, but I think my favorite is that our median playtime is over 5 hours. It means a lot to us that folks who check out Heartspell want to stay in that world for so long.
- 100% this soon after launch is so unexpected! Thanks you for spending so much time in our magical little world.
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- We have had a GREAT launch weekend! We hit that big 10-review threshold so fast! @britt1st.bsky.social says she'll make alternate Squibbles-stars outfits for Constantine and Lila if we get to 50 by the end of next weekend. #indiegames #sillywizardsports
- We've set up a playlist of the soundtrack on YouTube, for anyone who's interested: www.youtube.com/playlist?lis...
- Thank you to everyone who's been playing and leaving reviews! It's been an amazing opening weekend. I'm thrilled that we got to ten reviews so quickly! Until you get 10 reviews you won't get shown in various lists and discovery queues and all that. Crossing that threshold quickly is a big relief.
- Just pushed a small-but-important patch that does a couple things, but mostly re-adds Force Wave to the spell list of players who are using an older demo save. Hitting the Publish button on a live game is so scary. Thanks to @harlecryptid.bsky.social who showed me that this bug existed.
- I'm so overwhelmed by our reception so far! It makes me so happy to look at reviews coming in and to see they're from people who've played for 5 or even 10 hours and the game has only been out for 19. Means the world to me.
- We've had an absolutely wonderful launch day! Thank you to everyone who's played the game, spread the word, or left a review. Watching people react to what we've been working on for so long is a delight.
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