BreitiBreitinger
So ein Dude.
Austrian-based hobby game developer.
I have been working on my passion project for over a year now.
I spend most of the time programming, so expect a lot of Unity/C# content.
//TODO: find an epic quote to keep us all motivated
- Does anyone know of any games that use boids or flocking algorithms for enemy combat and/or bosses? I have some ideas.👀 #gamedev
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