im actually rly happy w my choice to include a little proper gameplay section like this... im finding that a lot of the ideas&messages i feel ive been failing to convey in my writing come across surprisingly well through strange mechanics and ui elements .. i luv game design
ive also struggled 2 create smt that feels as abstract as i'd like when i have to clearly define language and visuals ... i love an opportunity to take hands off the wheel and let others interpret narrative elements in a way that might be more personally meaningful than more of my rambling T_T
Jan 28, 2026 17:54