Guillaume Lavrilleux
Sound designer for games
https://guillaumelavrilleux.com
youtube.com/@GLSoundDesign
Recently/currently:
Day of The Shell, Astral Ascent DLC-new updates, Winnie’s Hole
GameAudioFrance cofounder
- Reposted by Guillaume LavrilleuxCome be a speaker at Our Sonic Landscape. Our game audio conference in May. www.oursoniclandscape.com #gameaudio
- Really happy to share this with the world! A special game for me, as we had a lot of space to be creative with the game's sonic identity. Congratz @twicedifferent.bsky.social , @igame.audio @ulyssesatsea.bsky.social, Tom, @ginaloughlin.com , Xavi, Tobi! Im really grateful i could contribute!
- 🟡WINNIE'S HOLE is OUT NOW on Steam🟡 A weird new dark comedy roguelike from the creators of Ring of Pain! 🦠Play as a virus in the body and mind of Winnie 👁️Explore cellular worlds 💪Mutate and evolve for combo-driven combat 🐰Meet new friends and foes Buy now: store.steampowered.com/app/2319730/...
- Reposted by Guillaume Lavrilleux8 ans déjà ! Merci à toute la communauté Game Audio France. De très belles choses arrivent ! #GameAudio #GameAudioFrance #GAFR
- This whole thread 🧵👇
- Clair Obscur : Expedition 33 de Sandfall Interactive est sacré Jeu de l'Année (GOTY) et remporte 9 récompenses au total aux #GameAwards2025 ! Une victoire historique pour l'industrie tricolore. Voici les talents que nous célébrons 🧵👇 #GameAudioFrance #GOTY #FrenchDev
- Reposted by Guillaume LavrilleuxThrilled to announce GRAVE REGRETS - a psychological horror & mystery visual novel. 🪦👁️ Play as a haunted detective. Gather evidence, navigate fragile relationships, and hold onto your sanity. Every choice matters. Will you do the right thing? store.steampowered.com/app/3161540/ Please repost 🖤
- Reposted by Guillaume LavrilleuxHappy 20th birthday to this album. God, I feel old.
- Back from my late holidays and available for work! Any audio needs for interactive and/or linear media, let me know👋 As part of the GAFR network i can also setup a team to cover all needs for a production 😙 #gameaudio #indiedev #gamedev #sounddesign #indiegames www.youtube.com/watch?v=AhA_...
- Reposted by Guillaume Lavrilleuxhey #PortfolioDay ✨ i'm Gina, a composer for indie games! starting to wrap up some projects so i’ll be available for new things in the new year 👀 if you’re making an extremely cool game and wanna work with a slightly cool person pls reach out!! 💌 ginaloughlinmusic@outlook.com 🕸 ginaloughlin.com
- Hey there, time to share my new demo reel with my latest works! Looking forward for the future, for new games, collaborations, learning, and great sound designs. Feel free to reach out, i'll be glad to talk! #gameaudio #indiedev #gamedev #sounddesign
- Reposted by Guillaume LavrilleuxC'est sorti !!!!! 🎉🐚🐚
- A game i worked on recently just got released 🥳 Made by the talented and cool people at Duper Games. I made sounds for some powers, attacks, destructibles, boss fights, UI... Hope you enjoy this cutie! #indiegames #videogames #gameaudio #sounddesign store.steampowered.com/app/3008340/...
- Reposted by Guillaume LavrilleuxWe are working on a new game project named Fallen Fates - 🔹Top-down Action-RPG 🔹Full hand-drawn pixel-art 🔹A vast world to explore 🔹Epic and intense fights 🔹Inspired by games such as : - Death's Door - Hyper Light Drifter - Final Fantasy 16 Reveal on May 28 !
- Reposted by Guillaume LavrilleuxPlay the Demo peopleeeeee 👑⚔️🏰 The first game is also currently on sale and it's a steal! store.steampowered.com/app/1115690/...
- Reposted by Guillaume Lavrilleuxgoing to start doing some regular game audio dev streaming on twitch (again) 📽️ if you're interested in watching me mess around with game sound nonsense, tune in. I'll be starting at ~4pm (so, in around 3 minutes) 👀 www.twitch.tv/damionsheppard
- Applied to a contractor position at Blizzard for WoW today. I was glad to see that "experience playing WoW is a HUGE plus"! I could finally link my endless M+ grinding to something useful 🥲 I might not get it but yes playing wow could help landing jobs and i love it. #gamejobs #gameaudio #gamedev
- Check it out! I made some sfx for the new weapons 👀😙 Congratz for the release @hibernianws.bsky.social #astralascent #sounddesign #gameaudio #indiegames
- 📢Version 1.9 is out on Steam now! ✧ New Weapons ✧ Dual Weapons ✧ New Roadmap ✧ 2.0 DLC ✧ Giveaway ✧ Bundle More details here - store.steampowered.com/news/app/128...
- Reposted by Guillaume LavrilleuxI made a starter pack with accounts and people involved in game sales, events and showcases. That way you'll find out as quickly as possible when these people are planning something. 👀 Please share the pack so that as many indies as possible can benefit from it. 🥰 go.bsky.app/TPtJuGzat://did:plc:6ee6zajaqqh6kkjgcsw3pbim/app.bsky.graph.starterpack/3lboroxf5yp2h
- Hey Bluesky network! I am available for commissions. If you need some audio work to be done, feel free to reach out. - sound design (game audio, linear) - editing - mixing - audio cleaning/restoring hit me up! #sounddesign #gameaudio #gamedev #indiedev #audio #animation #cinema
- Reposted by Guillaume LavrilleuxTip: Are you trying to find starter packs outside of the regular posts? You can check here blueskydirectory.com/starter-pack...
- Reposted by Guillaume LavrilleuxSome positivity for today. Here's an Indie Solo Dev Starter Pack. Yesterday's Indie Game Studio starter pack went off like a rocket so this is for folks who didn't feel they were a 'studio'. If you'd like adding, please reply with your handle. Reposts welcome 🙌🏻 go.bsky.app/46HSs4C
- Reposted by Guillaume LavrilleuxIt appears that my complete GDC 2024 talk "Finding Space for Sound: Acoustics in 'Avatar: Frontiers of Pandora' " has made it to GDC's YouTube channel. Enjoy for free! youtu.be/3vtR-m0U7TY?... #gameaudio #gamedev #audioprogramming #gameaudioprogramming
- Reposted by Guillaume Lavrilleuxnew Building Relationships demo is here!!!! there’s a fun new mini-game and a bunch of new music too!! go play the demo!!! leave us a review!!! 👀🙌 store.steampowered.com/app/3023890/...
- Reposted by Guillaume LavrilleuxGrapple Dogs is out!!! 🎉 really happy that i got the chance to help out a lil with some music implementation, dialogue hookup and voice design for Luna ((bark grrrr bark grrr 🐶)) big up the iGame.Audio crew 🙌 this game is SO DAMN FUN!! go play it!!!
- Back at work and have some availability for commissions! If you need any sound design, edit, mix, a bit of consulting. Hit me up! DMs are opened and website, email and so on in my bio. #gamedev #indiedev #sounddesign #gameaudio #audio
- Had the opportunity to work on the sound design of #astralascent DLC new character Yamat. Here is an overview of sounds i worked on. Hope you enjoy the feeling of playing the Breach Traveler! #gameaudio #sounddesign #indiedev #gamedev youtu.be/cVjYE0dpLL0
- Delighted to share that Astral Ascent DLC is released! I worked on the sound design of Yamat, the new playable character. You will hear my work in the new weapons and most of the spells. + a little cutscene. Check it out! #gameaudio #indiedev #sounddesign #gamedev www.youtube.com/watch?v=6Z7q...
- Reposted by Guillaume LavrilleuxStoked to release a new Contact Mic sound library - its like macro lens for your ears! www.youtube.com/watch?v=9l88... #sounddesign #gameaudio
- Feeling good today and happy to share that a project i worked on last year, The Pirate Queen from SingerStudiosUK is nominated for an Emmy award 💫 Congratulations to everyone involved and my hero team at igame.audio ! #gameaudio #sounddesign #vr #gamedev
- Develop was super nice! Just lost my voice in the process of talking non stop every day... 😅 We couldn't get a picture with the whole team, but here are some of us trying to do our best trio-rock-band impression #developbrighton #sounddesign #gameaudio #gamedev
- Heading to London and Brighton for Develop!! Looking forward as it will be my first. And I’ll finally meet most of my team at igame.audio 🩵 Hit me up for anything! #develop #gamedev #gameaudio #sounddesign
- I had the pleasure to make the sound design for Yamat, the new Astral Ascent character from Hibernian Workshop! Looking forward for the release and players’ reactions. Will make a few videos focusing on my work on it after the release! #gameaudio #sounddesign #indiedev x.com/GLavrilleux/...
- Reposted by Guillaume LavrilleuxOh so chuffed to attend Randy Thom’s masterclass in Copenhagen this week end!! His publication Designing a Movie for Sound has been my roadmap for the last 12 years. I can’t recommend reading it enough. www.filmsound.org/articles/des...
- Reposted by Guillaume LavrilleuxConfused about LUFS? ⬇️🔊 LUFS are eq filtered Decibels to better approximate human hearing. LUFS standardize loudness on platforms in a smarter way than dB or RMS could possibly do. Moment = 400ms Short = 3 seconds Integrated = longer readings for specs. LKFS = LUFS 1dB + k filter = 1 LUFS/LKFS.
- Reposted by Guillaume LavrilleuxThe PROMENADE Soundtrack (✨extended version✨) is now up on Youtube with propers timestamps 😋 (...and yes some of theses 71 tracks contains fennel and chicory as drums samples) youtube.com/watch?v=Uyv7... #promenade #holycap #indiegame #vgm