Etienne Jacob
creative coding, posting loops on other platforms
bleuje.com
- I made a website where you can compete on different optimization problems, and visualize solutions. I designed a few original problems and can add more later. Feedback welcome! → bleuje.com/optimization...
- color work on Variograph project
- Reposted by Etienne Jacob[Not loaded yet]
- A webpage for an interactive shader animation: bleuje.com/js_sketches/...
- Not a fluid simulation, using the physarum algorithm ("36 Points" version by mxsage, described in my article) with nice parameters
- Reposted by Etienne Jacob[Not loaded yet]
- Recent exploration with my program 'variograph'
- new gallery/webpage for this project: bleuje.com/variograph-g...
- I wrote this article explaining algorithms for physarum-style simulations bleuje.com/physarum-exp...
- Some screenshots from my interactive physarum project, just starting to experiment with parameters randomization for exploration. (project details/code: github.com/Bleuje/inter...)
- (changes: new points, higher resolution, more particles, french version)
- minesweeper game in which you can use some Tetris pieces: bleuje.com/js_sketches/...
- Made this minesweeper game variant where you move and can put walls. The idea is that placing walls gives information by counters change, but also limits your movement. bleuje.com/js_sketches/...
- Here's a project about making larger images from a base image by stitching. I just made this openFrameworks version today, my first implementation was in 2012-2013 github.com/Bleuje/dijks...
- Reposted by Etienne JacobHi Bluesky! With the sudden closure of Jumpship, I'm looking for a new role I'm looking for anywhere I can make beautiful things with code, my ideal role would be a mix of graphics programming, technical art, and gameplay programming (or anything else interactive)
- Reposted by Etienne Jacob[Not loaded yet]