Giles Mullen
3D Artist | Portfolio: artstation.com/giles
- Reposted by Giles Mullenmaking dense grass out of sparse grass with indirect drawing
- Reposted by Giles MullenMore progress! Getting close to finishing now... #gameart #environmentart #wip #gamedev #ue5 #blender3d #scifi
- Reposted by Giles MullenQueensway tube station, London W2 Spiral staircase with conduit and pipe work. #reference #buildingreference #materialreference
- Reposted by Giles MullenCurrently working on SSR demo for 4.6 release page. If you look closely at the water surface you may notice that it looks better with SSR than without it! 🤗
- Reposted by Giles MullenThe prototype works! I stored keyframed animations of multiple objects as image textures, and joined all the original objects into one. The animations can be anything object transform with multiple objects, like fracture, assembly,rigidbody...etc Will make the shader in Unreal next
- Reposted by Giles MullenIt's also fully rigged!
- Reposted by Giles MullenLas fotografías de 📸 © Miro Marsík Y si juntamos Praga y Niebla... 🖤🖤
- Reposted by Giles MullenA tiny example of using reference for inspiration not duplication. For those of your curious about the machine in the recent Arctic piece, it is inspired by the already ‘wonky' Tucker Sno Cat. I would love to drive one of those.
- Reposted by Giles MullenA project from 2019 and the first time I made an animated screen that would then be a key point of most of my personal work. My Kiosk idea was to combine animation with environment into one project and to push my PBR workflows on a personal project. #3dart #animation #environmentart #hardsurface
- Reposted by Giles MullenEven in the lands of fantasy, the humble stamp is still the bedrock of bureaucracy. From the banality of delivery receipts to the edicts of nations, they all receive a mark in one form or another. See next post for it in action! 1/2 #substancepainter #b3d #gameart #indiedev
- Reposted by Giles MullenLloyd's building Lime Street, London EC3M Exposed steal and concrete skyscraper. “There is perfect weather to capture this building and for me it’s today bright but overcast with moody grey clouds overhead” #reference #buildingreference #materialreference
- Reposted by Giles MullenA quick afternoon project! I'm in love with how wood carved objects look and wanted to give a go at making a blocky/chunky mushroom (though it does feel a bit like a bonsai). Left is an unreal render and I've shared some screenshots on the right from sketchfab ˙▿˙ #Art #3D #mushroom #UE5 #Sketchfab
- Reposted by Giles MullenFish in Vernazza 🐟 #sciart
- Guten Morgen! ☀️ High res images are up on ArtStation if you want to see more! Thanks for all the feedback! Squirrel! www.artstation.com/artwork/JrYOBm
- Tomorrow! 😎
- Reposted by Giles MullenI post a lot of ref and most struggle to get past ten likes and that’s with me manually re sharing it and trying to boost it on the timeline a lot for each post then we got this one with over a thousand simply cos it was shared. Sharing posts is how anything has a chance to be seen.
- Pillows! 🤪 #ArcRaiders I still need to find 3 Very Comfortable Pillows to upgrade Scrappy.. #b3d (Quick, fun side project) 😎
- Reposted by Giles Mullen“Johnny” - Lamar Jackson Pic of the day #photography
- Reposted by Giles MullenBack home now and settled in. Work resumes on asset creation!
- Reposted by Giles MullenToco Toucan I rarely try painting because I'm never happy with the results, but I will make a few attempts at least, just for fun and without worrying too much about quality I'm using @bingybongo.bsky.social 's #brrrdcember for daily prompts. Birds are fun! Autodesk Sketchbook + Samsung Note 10
- Reposted by Giles MullenYosemite Valley never disappoints #elcapitan #yosemite #yosemitenationalpark #yosemitevalley #yose #rangeoflight #sierra #sierranevada #landscapephotography
- Reposted by Giles MullenEach time, the found world surprises - that is its nature. Jane Hirshfield
- Reposted by Giles MullenHere's another old rigging project from around '21. I didn't model the plane, but I had to make some changes in order to make it rig-ready.
- Reposted by Giles MullenStruggling with values but slowly building the clean version of the Megtruck. Once I'm done i'll just have to dirty it up. Took me a while to get used back to mari but building the materials was interesting
- Behind the scenes Friday night peak 🫣😅 #3dart
- Reposted by Giles MullenSome simple 2D rigging I did in After Effects a few years ago, using a vector illustration I created.
- Reposted by Giles MullenThis is an image taken in the North Cascades National Park this past summer. Miss that weather! #Photography #NationalPark #Washington #Nature 📷
- Reposted by Giles MullenThe navigation computer is done. I really like how it turned out! Check the artstation post for higher quality renders: www.artstation.com/artwork/989xRL #b3d #3d #art #substancepainter #madewithsubstance
- Stickers! Haha ;) Had a little fun making these 😎 #3dartwork #stickers
- Reposted by Giles Mullen
- Reposted by Giles MullenThe view from Cadillac Mountain #cadillacmountain #acadianationalpark #acadia #mountdesertisland #landscapephotography
- Reposted by Giles MullenSome more wheel progress. Added some rim parts and fixed the treads a bit #b3d #blender #3dart #3dmodeling
- Reposted by Giles Mullen
- Reposted by Giles MullenHere's another work in progress shot from my current project.... #gameart #gameartist #environmentart #gamedev #artist #ue5 #scifi
- Reposted by Giles MullenI'm done with the highpoly. I was tempted to skip retopology altogether, but I think it's worth it since it's a portfolio piece and all I improvised a little bit in the back since there is no reference available. I used similar/newer models as reference
- Reposted by Giles MullenI've done basically zero cleanup but this is my first successful 3d print ever.
- Happy Monday! Here's my 99% complete rusty, old toolbox for @sierradivision.bsky.social Academy. Time to assemble all the props into one final scene. 😎 #3dart #SubstancePainter #MarmosetToolbag
- Reposted by Giles MullenI leveraged Substance 3D Designer's Spline nodes to get the edge details. It was one of the more complex parts of the generator. Thankfully, this was built just after the update and release of the node set, and I immediately started thinking of potential applications.
- Reposted by Giles MullenWallis Road, London E9 Brick building covered with graffiti #reference #materialreference #buildingreference
- Reposted by Giles Mullen
- Reposted by Giles MullenFinally finished the decals, so i did all projections in mari, matches very nicely and makes me so happy. So tomorrow i'll do and model the stickers so i can peel them a bit, and tweak it a bit because i forgot about the windshield. Very happy with the progress tho, having fun
- Reposted by Giles MullenNinja Turtle Base. DONE. This is the one to repost, folks!
- Reposted by Giles MullenReminder: Fab Friday Mega Sale is still on. Get -50% on all my asset packs for just a few days more. My Fab store page: www.fab.com/sellers/Vert... #gamedev #indiedev #unrealengine #ue5 #unity3d #godot #godotengine
- Reposted by Giles MullenThis is a comp of a few of the height map, erosion-focused features from my concrete generator, built in Substance 3D Designer.
- Reposted by Giles Mullen
- Reposted by Giles Mullen
- Toolbox done? 🤔 Hoping so! 😅 #3DArt #HappyThanksgiving !
- Reposted by Giles Mullen
- Reposted by Giles MullenVery sped up timelapse of clouds in the Peruvian mountains in October. HOW COOL ARE CLOUDS?! Thought it might be neat VFX/ animation ref for human artists too! ✨
- Reposted by Giles MullenFey blood, steel, and soil entwine anew. Come, Envoy. Step deeper into the Wylds. Founders is available now. Join us, won't you? slfr.me/founders
- Reposted by Giles MullenIts #PortfolioDay once again this one is filled with regret for me as I was planning on updating my portfolio last night with new props but I didnt get a chance to do it 😅 Im Tom a 3D artist from the UK looking for a full time or freelance in the games industry! www.artstation.com/daga
- Reposted by Giles MullenHappy #PortfolioDay everyone! My name is Joachim, I'm a 3d artist currently looking for work. Based in Stockholm, Sweden. Open to in studio, remote and/or hybrid positions. 💼: www.artstation.com/jomperr 🔗: www.linkedin.com/in/perssonjo... #gameart #gamedev
- Reposted by Giles MullenMade some trees today 🌲🌿 Still a lot of improvements to be made, but atlas distribution and proportions are there at least ✨ Might need some extras for saplings. Shader work coming next! #3Dart #gamedev #gameart #UnrealEngine #UE5 #Speedtree #Vegetation #Foliage
- Reposted by Giles MullenAn Autumn wander among the venerable oaks of Cadzow #Scotland #Cadzow #Chaterherault #Hamilton damianshields.photoshelter.com/p/2026-calendar
- Reposted by Giles MullenVince Court, London N1 Concrete Pyramid parking deterrent pavers infront of flats entrance wooden and glass door with mural on brick wall #reference #materialreference
- Reposted by Giles MullenVince Court, London N1 Concrete Pyramid parking deterrent pavers in a puddle #reference #materialreference
- Reposted by Giles MullenSnowflake❄️🩵 #art #illustration