Sharing the breakdown I did of one of my older projects again. If you're new to 3D and would like to get an idea of the whole pipeline for realistic props, check it out:
polycount.com/discussion/2...
Hopefully this helps some people. 🙂
[
#tutorial #3dart #3dmodeling ]

Breakdown of the AAA pipeline for game-ready realistic hero props
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish.