Arvy
Lead UI Designer #gamedev
#UI design | UI art | Art Direction
Work: Warhammer AoS: Realms of Ruin, WH 40K: Rogue Trader, The Seance of Blake Manor, Jurassic World Evolution 2, Dragon Age Keep, etc.
My game: @severlink.bsky.social
Co-host: BORZOI Cast
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- Loads of personal favourites from 2002 But the soundtrack from Hot Pursuit 2? Forever etched in my brain: youtu.be/goS6jFffgBI
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- Reposted by ArvyFATUM RACING CLUB A race against time and fate in a digital vector world of early 2000s. This is a design concept inspired by the visuals of Wipeout, N, Darwinia and Colin McRae 2.0 Would you play a game like this?
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- Reposted by ArvyFurniture – Hang My Lip (2000) Label: Orange Records #7inchdesign
- Reposted by ArvyThat's seeing games as products for a median consumer, not as art pieces with unique voices, that reach people in different ways. But also, we really don't need a remaster - that's also saying "I can't engage with art unless it has modern graphics". Just play OpenMW & don't give money to Microsoft
- "Go back and play Morrowind and tell me that’s the game you want to play again," said Bruce Nesmith, who worked for Bethesda for over 17 years, adding that playing The Elder Scrolls 3 "would not stand the test of time." bit.ly/4q4GoKh
- Reposted by ArvyOur game (SeverLink) and 3 references
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- It was never alive in the first place, this is just the paper-thin facade crumbling in the most obvious way. Democracy doesn’t exist in the good old days of the past, somehow disrupted by the cruelty of the present moment - it lives in the future beyond capitalism.
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- Reposted by ArvyFOBOS - the top operating system in the world of SeverLink The players will be using it a lot during the game, and we wanted to make sure the experience would work for both keyboard and gamepad. The login screen alone was an interesting challenge! #screenshotsaturday #indiedev #gamedev #UI