Foyezes
Blog: foyez.es
Youtube: youtube.com/@foyezes
Lead 3d artist for @elomelo.games.
Github: github.com/Foyezes
Support me: www.patreon.com/cw/Foyezes
- Before VS After LUT #GodotEngine
- Lighting test in #GodotEngine
- Recreating Charles Babbage's house in blender
- Reposted by FoyezesThe improved SSR in godot 4.6
- Vertex painting #GodotEngine
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- look at this brick generator I made in #GodotEngine
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- Histogram Scan in #GodotEngine
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- Brick material for georgian townhouse #GodotEngine
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- work in progress victorian london in #GodotEngine
- I recreated this brick material in Godot to create variations in engine. Left Godot, right Substance Designer. #GodotEngine #SubstanceDesigner
- working on a shader that can be adjusted to create variations of the bricks in engine using a single master material. this can be used to create a lot of variations using masks and hsv shifts, instead of importing a bunch of different texture maps for each variation
- More progress on the building builder. A lot more control and scalability. The meshes are coming from a single PackedScene. Using strings to assign meshes and variants. #GodotEngine
- Working on a script to generate buildings within Godot using modular meshes
- A bunch of georgian doors
- WIP victorian era bricks
- Check out our detective game set throughout history. Graphics by yours truly
- Substance Designer to Godot
- Projected orthogonal 2d mask using meshes and subviewport in #GodotEngine
- Bent Normals ON vs OFF
- Godot baked lightmap OFF vs ON
- Check out our game jam itch.io/jam/kids-play
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- multi angle photometric stereo scan
- capture from my photmetric stereo rig
- Photometric Stereo to capture leaf/ grass WIP
- Another old mining lantern
- Old mining lantern
- Rotating geometry around individual pivot points in the same mesh in #GodotEngine using Pivot Painter blender addon
- bending tree animation WIP using the Mesh Rotate node I made
- WIP wind system in #GodotEngine. The grass bends downwards based on wind strength
- Rotating geometry of the same mesh using vertex shader and vertex color mask in #GodotEngine
- this is the best grass wind system you've ever seen
- Learn how to add moss or snow in world space based on normal map www.foyez.es/blog/Adding%... #GodotEngine, #Shaders
- My website is up! I'll releasing blog posts and tutorials about Godot, Photogrammetry and more. I currently have 3 tutorials up right now. Check it out foyez.es.
- Photogrammetry barks
- Here are the nodes I made so far for #GodotEngine
- Check out this Vector Transform node I made for Godot 4. This node combines all the transformation matrices available in godot into one visual shader node. github.com/Foyezes/Godo... #GodotEngine
- Simple tile breaking shader. Using HeightBlend node to remove the smoothness of perlin noise. #GodotEngine