Tom DeAbreu
Indie hacker | Speedrunning enthusiast
⏳ flowmodorotimer.com
📣 yorefer.com
- A very important note indeed, thanks Claude. An absurd gem of a sentence to come out of my leetcode grind. #ai #llm #claude #programmerhumor
- Submitted v1 of 'Steam Review TL;DR' to the Chrome Web Store for review last night 🍻 Just 1 week from idea to MVP, which is unheard of for me. First time I've leant into agentic coding quite heavily and I can really see the potential #buildinpublic day 7 #indiedev #videogames
- Started drafting up the #Chrome Web Store page and realised there are quite a lot of assets I'll need to pull together. Most of the text is done. Nothing interesting to show today. Thinking I'll probably only sort out screenshots before launch and flesh it out more later #buildinpublic day 6
- Updated the popup to show a simple status depending on whether a #steam store page is detected. The icon also dynamically changes between the colour and monochrome version. #buildinpublic day 5 #videogames #indiehacker
- Placement and styling feels more natural now. This is one of the better summaries, but the built in AI often goes rogue and selectively ignores the context. I'll add a refresh summary button to give an escape hatch; tuning the prompt doesn't seem to be enough #buildinpublic day 4 #steam #videogames
- More solid progress yesterday. Injecting content directly into the HTML now. Need to finetune the styling and placement but this is now much closer to what I pictured. Also took advantage of streaming, so you see the response generate in real time. #buildinpublic day 3 #steam #videogames
- Very minimal setup working. Steam reviews are successfully being retrieved and summarised in to 3 positive / 3 negative bullets. Quality & tone of the summarisation is a bit awkward but still very impressed. Shown in the popup for now, but aim is to inject into the html content #buildinpublic day 2
- Since I learnt about Chrome's Built-in AI, I knew I wanted to build something with it. Never done anything with web extensions, but it's also something that has intrigued me for a while. The idea is super simple: summarise steam reviews on a game's store page day 1 #buildinpublic
- Feels good to address the breaking bug in my #opensource jigsaw puzzle factory library PyJig. Had an external dependency on inkscape which was clunky and was no longer compatible with more recent versions of inkscape github.com/tomdeabreuco... #oss #foss #python #jigsaw #puzzle
- Woah chrome has a built-in localLLM you can use, with APIs for translation, summarisation, writing etc. Pretty old news apparently, but I guess I'm living under a rock. Ideas brewing for potential free extensions ⚗️ #til #chrome #ai #llm #localllm #chatgpt developer.chrome.com/docs/ai/summ...
- Just launched my free Flowmodoro Timer on Product Hunt. Check it out if you feel like your productivity could use a helping hand, or if you already like the Pomodoro technique 🍅 www.producthunt.com/products/sim... #buildinpublic #indiedev #productivity #foss #opensource
- Dabbled with sound effects for the first time as an indie hacker and it's wild how the right sound can completely transform an otherwise mundane action into an irrationally satisfying experience.
- Demonstrating optimal productivity by abandoning my main project to build a productivity timer app 👨🍳🤌 No regrets. It's free and open source, check it out below flowmodorotimer.com #buildinpublic #productivity