- Real-world #3DGS scenes are messy—occluders, moving objects, and clutter often ruin reconstruction. This #CVPR2025 paper presents DeSplat, which separates static scene content from distractors, all without requiring external semantic models. [1/n]Jun 9, 2025 15:35
- Compared to Splatfacto we model and can ignore distractors to improve 3DGS reconstruction quality. [2/n]
- Qualitative visualization of static distractor elements achieved by our model, DeSplat. [3/n]
- Check our #CVPR paper and project page for more results, videos, and code! 📄 arxiv.org/abs/2411.19756 🎈 aaltoml.github.io/desplat/