Dave Blass
Production Designer: Star Trek Picard, The Boys, Ghost Rider, Amazing Stories, Locke & Key, Preacher, Constantine, Justified, Pitch, Quantico, Longmire, Rectify
- Flashback to this day in 2021... designing S2 of #StarTrekPicard Originally Picard beams onto the Stargazer, later he takes a shuttle. Our first exploration of an upgraded Transporter room. Concept art by @igorknezevic We would eventually come around to a more classic design
- Feeling a little under the weather? Come to Sickbay where Dr. Crush will give you a hypo to make you happy. #StarTrekPicard
- Welcome to Starfleet's Cabinet of Curiosities. Daystrom Station. Sadly BlueSky will only allow me to share 4 photos or I would do a whole Data Dump #StarTrekPicard
- "Make it look Mean" - Early Concept Art of the USS. Intrepid. Concept art by Doug Drexler based on @BuckAdmiral
- Chose Wisely
- Picard has a vision of the mural painted on the glass of the solarium. Teek Van Thi Mach created the mural and this great animation
- Towards the end of Season 2 of Star Trek Picard, Jean Luc must confront his childhood trauma and return to the wine cellar under Chateau Picard. The tunnels were used during WWII by the resistance. Great work by @igorknezevic
- Matthew Cunningham did some amazing work on S3 of Star Trek Picard. Here is is concept art for the Noodle Stand on M'Talas Prime, District 6. You can see more of his work here. mrcid.com
- To Cube or not to Cube. Early John Eaves explorations of the final Borg Cube in Star Trek Picard S3. The inner core was a callback to Picard's vision from First Contact.
- Is it a Viewscreen or a Window? Why not both? The Viewscreen tech projects the image on the Blass Door giving technology, readouts and enhanced visuals to the crew. Concept art by Matthew Cunningham
- People call me a "Set Designer" which is true, but not. In the Film/TV World Set Designers are the amazing technical artists who create the construction drawings and bridge the gap between concept to competition. Here are some wonderful early pieces of the Stargazer klaxon column by Alan Farkus.
- Early render of the USS Stargazer by the guys at Cryptic. @thomasthecat and @sandman979 were great to collaborate with and helped bring John Eaves 2D work into 3D. This. version had a fly-through shuttlebay that you can see from the rear. The nacelles were horizontal like the original
- Early Borg Queen Containment designs by Tim Flattery who I had known since briefly working with him on A.I. Artificial Intelligence. We only had Tim briefly, but it was so amazing to collaborate with him. We were exploring the containment as "Borg" tech.
- Details of our USS Enterprise TMP Captains Chair for our @williamshatner.bsky.social interview for Otoy and the Roddenberry Archive
- Early Exploration of the USS Stargazer Bridge by Scott Schneider. There was a discussion about having everyone "facing forward" rather than folks on the side sitting with their backs to the captain. Fun exploration. Scott was instrumental in the early layout of the bridge.
- Early Exploration of a new hallway shape and design for the USS Stargazer by Igor Knezevic who was responsible for much of the design of the interior of the ship.
- Reposted by Dave BlassSam Witwer as William Shatner’s Captain Kirk in a new short film celebrating the 30th anniversary of ‘STAR TREK: GENERATIONS’ The look was achieved with physical and digital prosthetics. (Source: home.otoy.com/unification/)
- Reposted by Dave Blass[This post could not be retrieved]
- Live on set with Sam Witwer as Captain James T Kirk in #Unification
- @diane.dianeduane.com thank you SOOO much. It means the world to me
- I had met Robin Curtis before, but getting to meet Saavik was such an amazing moment.
- CAN NOT stress enough that this is not AI as you think of it. @SamWitwer studied the movement, the inflections, the facial expressions of @WilliamShatner down to the minutia. Then he had to move his face in ways that didn't make sense, so that the digital makeup would do what what he wanted.
- I met Robin Curtis about a year ago during some personal challenges. I can easily say that I have never connected with someone that quickly, She exudes empathy and caring, and has a way about her that just makes the entire world around her feel at ease and comfortable www.youtube.com/watch?v=2FQ-...
- Ok, I just spent 20 mins reading comments on YouTube and welling up with tears. Had no idea that #Unification would impact folks as much as it did. The whole team was so respectful of the ground we were treading on. To see it so well received is wonderful. Thanks @JulesUrbach
- Nicholas Meyer also didn't grow up watching Star Trek, and yet he, like Carlos looked at the core of what Star Trek was, it's the characters, and said that's what the audience wants. Connection. Two guys who weren't Trek fans, saw the best in Star Trek, and gave us gifts.
- 765874 Unification - Thank you @JulesUrbach @OTOY @roddenberry @Carlos_Baena and the whole team for giving Star Trek fans this amazing gift. See it in 4K as it was meant to be seen www.youtube.com/watch?v=mgOZ...
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- Borg Singularity development by John Eaves
- Early Concept Art by John Eaves showing the development of the idea I had of a Multi-Purpose Room that could be converted to Upper Saucer, or Lower Saucer Rooms, and Changed from one Concept into another fairly quickly, with ceiling/floor/lighting left in place. #StarTrekPicard
- Reposted by Dave BlassStar Trek says: Support the Strike!