venv
i use godot engine and i write shaders and turn them into art
website if u care no-venv.github.io
vive le canada
- God i sorta got libgodot working on on rust used this as reference github.com/zorbathut/li...
- tbh it was a lot easier than i was expecting, rlly excited where this goals
- omgi cant spell
- LibGodot may be useful to actually embed godot in blender my approach rn is to create a separate godot process, and blender & godot "talks" via shared memory big downside: no direct access to blender's data via a pointer data has to be copied to shared memory, which is a no no for large meshes
- hopefully i am able to do this with gdext soon like i can compile the rust code and load in compiled library in the blender plugin ez performance boost github.com/godot-rust/g...
- if blender had rust/c++ bindings for plugins i'd be ecstatic writing plugins in python is just...meh