Adrian Gomar
Composer | Audio designer
My favorite musical instrument is a game controller 🎵🎮 !
Games: Malkyrs, Drift into Eternity, Roots of Tomorrow, Mission: Apocalypse
linktr.ee/adriangomarmusic
- Your job is to carve a piece of wood to make an sculpture. You could carve it entirely by hand with different tools, or you could use some machines to help you achieve the results you envision.
- In both cases you can achieve a beautiful piece of carved wood, provided you know how to use your tools. Only using some machines is going to spare you some time on repetitive tasks that don't involve creative decisions.
- What you don't want is a machine that will industrially create wood sculptures because you want your carving to have its own soul. It's about being unique and fascinating in a way that allows you connect with the people who come to see it.
- Game music really isn't like movie music. Being interactive means that the player isn't just following a character. It is the character. And the music has the power to make this agency feel powerful and personal for every single player