- Also some V/V housekeeping for today: The demo will likely de delayed for the start of next month, why? Main one being Steam must review first the build as part of their hosting process Other reason being I am the main drv for level and moving states is annoying AF. Cont.
- A few late night updates for V/V, we’re testing a few new movement changes regarding jumps, instead of tap vs hold jump we are swapping to a standard jump with an additional air jump available after. We hope this will help with making inputs feel more consistent as we move to launch a level 1 demo
- Been dealing with a lot and finishing some level edits and such has taken longer than anticipated. This is my own fault but at least it’s almost done.
- Omfg I cannot type at 10am apparently “I am the main dev for level 1” the last line is meant to say