Steve Muñoz
Director of Previs at Dreamscape Learn. Animator, previs artist. Formerly at Zoic Studios, MethodExp, LucasFilm Animation (tv), MPC.
- Pro tip, if you don't have that much experience with a game engine, it's ok to leave it off your resume. I'd rather not see it included in a skills section if you really didn't use it much. Leads to a less disappointing reaction to a candidate....
- This is who runs this account 👹
- I cancelled my adobe subscription when all of the AI stuff came to light. I only use it through work licences. I see I made the right call. Can you imagine, Photoshop, Maya, unreal engine, unity or any other program that artists rely on doing this kind of shit? Seriously burning their user base.
- Spent last night roughing out character designs for the next thing I want to animate. Made good progress which is great for keeping positive motivation. it's going to be 2d. I may also start planning some 3d animation since 2d is going to take forever 😂.
- I know everyone is busy and the world is in chaos. But please do take some time today and do the responsible thing. Go to RottenTomatoes and give the Melania movie a bad user rating. It's your civic duty!
- For years I've wanted to do some kind of Resident Evil fan animation. Not just a clip, but something longer. With unreal having 2d animation possible through a plugin... I think it's finally time to do it. Gonna spend the weekend designing.


- Be safe today everyone!