Ralith
- Reposted by RalithSaw this on Mastodon, never don't repost.
- Reposted by Ralithv0.38.0 is out! github.com/jj-vcs/jj/re...
- Reposted by Ralithif you use version control you should use jujutsu. that’s the sales pitch: there’s no better option, it’s so good i stopped using magit.
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- Reposted by Ralith$ jj describe -m "Hello, world!"
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- Reposted by Ralithbuilding a website through @typst.app is kinda straightforward.. was trying out this template: github.com/vsheg/tufted, forum.typst.app/t/tufted-web... for eg: Below you can see an example post from their template: new.ramith.fyi/posts/2025-1...
- Reposted by RalithA lot of my own sweat went into writing the "Using QUIC" page: docs.iroh.computer/protocols/us... If you wanted to write your own iroh protocol in the past but struggled with getting your QUIC together, check it out :)
- we have an all new docs site! More examples! Better Explainers! Come check it! docs.iroh.computer
- Reposted by RalithWe are excited to announce that we can successfully use Rust's standard library from the GPU. This has never been done before. www.vectorware.com/blog/rust-st... Supporting Rust's standard library enables existing Rust code to work on the GPU and makes GPU programming feel normal.
- Reposted by RalithDraft code submitted to KDE Plasma turns it into a full VR desktop #Linux #KDE #VR #Plasma #OpenSource
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- Reposted by RalithReally happy to see the evolution of the @servo.org project in the last years since @igalia.com took over maintenance in 2023 blogs.igalia.com/mrego/servo-...
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- Reposted by RalithbeaterCore demo is out on @itch.io! Buy, repair, restore, and race your dream project car. Take part in racing events and work your way through the career mode! the-hellbox.itch.io/beatercore Wishlist on steam: store.steampowered.com/app/3711050/... #gamedev #indiedev #rustlang #racinggame
- Reposted by RalithNew post: a defense of lock poisoning in Rust. Followup to recent discussion: decided to write about lock poisoning, looking at the arguments on each side, and informed by our experience at @oxide.computer dealing with the parallel problem of unexpected async cancellations Please give it a read!
- Reposted by RalithWith the @openuk.bsky.social Awards coming up, we’re excited that Rustls — a memory-safe TLS library — is shortlisted in two categories, and Creator Joe Birr-Pixton is also recognized individually. The Rust Foundation is proud to support Rustls through the Rust Innovation Lab 🧡
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- Reposted by RalithbeaterCore has finally got a Steam page open for wishlists! store.steampowered.com/app/3711050/... #gamedev #indiedev #rustlang #racinggame
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- Reposted by RalithNew #rustlang blog post, about "move expressions", an idea that came up after my last post on ergonomic ref counting: smallcultfollowing.com/babysteps/bl...
- Reposted by RalithPretty cool that Rust is big enough to take down the internet. :D
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- Reposted by Ralithlet me introduce y'all to archiveofourown.org/works/3243470
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- Reposted by Ralithladies and gentlemen...we got him
- Reposted by RalithAll of the videos from the first #jj-vcs conference are out! www.youtube.com/playlist?lis...
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- Reposted by RalithNew #rust blog post on how we could get types that cannot be forgotten, types that must be moved, async and const drop, and other fun stuff: smallcultfollowing.com/babysteps/bl...
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- Reposted by RalithSome updates from the Linebender ecosystem: we've published our monthly update blog (linebender.org/blog/tmil-21/), and also released fearless_simd 0.3.0 (github.com/linebender/f...). The train keeps rolling!
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- Reposted by Ralithpub async unsafe fn