//One of the earliest sign of someone just starting to roleplay is them not leaving any hooks for their partner. Often, when I write with new People (which was more frequent in RP-Chats than here), I basically instruct them to write Starters in a way, that
💊 Because it crossed my mind, a thought. One of the keys to getting anything rolling with roleplay is giving the other party something to actually work with, be it action or dialogue.
If the other side can't reasonably take the ball and run with it, so to speak, things stagnate and taper off.
a) makes them directly interact with my character
b) puts something to interact with in the direct vicinity of my character (so they can see/hear/smell/feel it)
Too often people would try a back and forth for quite a while, that leaves me with...nothing to go off. Genuinely good writing, but
nothing interactive, to the point, where I was tempted to write: "She's still standing there."
There are a few golden rules for good roleplaying, that range from not controlling the other persons Character or NPCs (including their reactions, especially to attacks), respecting their writing,
Jan 27, 2026 11:54avoidance of god-modding (unless specifically discussed), and finally: Leave a hook for your partners. Leave at least one thing they can react to, a line of dialogue, a reaction...heck, a certain passage of time. Don't leave your partners in the same place they were before you wrote the post.